Lipsync animation without using Facefx in UDK
This a very quick demo of creating lipsink animation which works in a cooked and packaged game without using that pile of crap FaceFX......
In the coming tutorials I'll show you how superior in a million ways it is to FaceFX
This is just a demo of face robot in softimage xsi and not a tutorial simply because of the complexity of Autodesk softimage and the fact that most of you won't have.
So I just wanted to demonstrate its superiority to facefx and voice-o-matic.........
