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Mostrando postagens com marcador 3dmax asset. Mostrar todas as postagens
Mostrando postagens com marcador 3dmax asset. Mostrar todas as postagens

3DS Max Asset Creation Series 3

Part 9 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I show you how to work with editable polygons to shape your objects even more by moving faces, edges and vertices. In the next video I will cover extrusion so stay subscribed...


Part 10 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I show you how to work with editable splines and show you the basics of extrusion, turning 2d shapes into 3d shapes and adding depth. In the next video I will start to cover lighting so stay subscribed...


Part 11 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I show you how to work with the different types of lightings and go over the settings needed to test lights with your model properly I also cover the basics on direct,omni,target and skylights in 3DS max...


Part 12 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I introduce you to the material editor and explain the basics on the interface, I then go over how to create basic materials and adjust some of the parameters to make them look nice such as, self illumination, specularity and glossiness, in the next tutorial I will cover unwrapping your models ready to be textured in photoshop...
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3DS Max Asset Creation Series 2

Part 5 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I show you how to make basic objects such as cubes so you can make assets like boxes, tables and most general props.


Part 6 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I show you how manipulate your objects that you made in the previous video to work well with what you need, I show you the basics of object snapping, rotation, transformation and scaling...


Part 7 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I show you how to effectively work with layers and show you the basics on hiding and freezing objects individually and within layers...


Part 8 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I show you how to use modifiers on your basic geometry and shape your objects with things like twist, bend etc, Also I briefly go over how to efficiently use the stack...
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3DS Max Asset Creation Series 1

Part one of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I will introduce you to what I will cover in this series...


Part 2 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I download 3ds max and explain some of the options and differences between each of the different version of 3ds max



Part 2 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I go over the basic interface of 3ds max so when I reference something in a video you know where to go to also you can familiarise your self with the different elements of the software...



Part 4 of a 15 part video series which will show you the basics of making some very nice assets for you game such as props, buildings and many other things, In this video I show you how to efficiently work with multiple view ports in a way that can help you increase the precision in your models and help with a basic workflow in 3DS Max...

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